RPG Videogame Design
Learning Process and Outcomes
Game design: what goes into a game, what makes a game a specific type, intermediate programming concepts, storytelling elements as well as basic and complex logic.
The beginning of a collaborative RPG that they can take home and play, as well as the files needed to keep working on or modifying the game afterwards.
Please fill out and bring signed forms with you in the morning. We will provide snacks but not lunch – participants should bring their own lunch and water bottle.
Prerequisites: None, but experience with programming (Scratch, for instance) preferred
Required Ages: 10+
Required # of Participants: 6 – 15
Dates / Times:
June 20 – 24 | 1pm – 4pm (Full -> Waitlist)
August 1 – 5 | 9am – 12pm (NEW!)